Megan Dickie is an artist who works in the mediums of sculpture, video and printmaking. Her artistic research focuses on the seductive tension that exists between reason and play. Dickie explores this concept by subverting systems and structures with critically deployed humour. Megan Dickie’s most recent project uses video games as a platform to question the competitive structure of contemporary art and our enduring fascination with watching human struggle. The project is comprised of sculptures and a video trilogy that takes inspiration from 1980’s video games. The videos have recently been shown at TUFF (Toronto) BIDDU (Reykjavik) and Eastern Edge (St. John’s). A major solo presentation of the entire project will be presented at Open Space (Victoria) in early 2017.
Megan Dickie has exhibited her work across Canada with exhibitions at Oxygen Art Centre (Nelson), Latitude 53 (Edmonton), Stride (Calgary), Grunt Gallery, (Vancouver) BC, the Art Gallery of Greater Victoria, the Kenderdine Art Gallery (Saskatoon), Artcite Inc. (Windsor) and Artspace (Peterborough) to name just a few. Dickie has received numerous grants from the Canada Council for the Arts and the BC Arts Council. She has also been awarded professional development funding from the University of Victoria. Her BFA in printmaking was obtained from the University of Calgary in 1997 and she received a MFA in sculpture from the University of Saskatchewan in 2002. Her work is in the collection of the University of Saskatchewan, The Alberta Foundation for the Arts and the Nickle Arts Museum. Megan Dickie currently resides in Victoria, BC and teaches sculpture at the University of Victoria.